<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>News on Street Corsa</title><link>https://streetcorsamods.github.io/news/</link><description>Recent content in News on Street Corsa</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Sat, 14 Nov 2026 23:30:00 +0000</lastBuildDate><atom:link href="https://streetcorsamods.github.io/news/index.xml" rel="self" type="application/rss+xml"/><item><title>An eighth car for Assetto Corsa: the 1971 Cutlass Supreme</title><link>https://streetcorsamods.github.io/news/2026-11-14-cutlass-supreme-1971/</link><pubDate>Sat, 14 Nov 2026 23:30:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-14-cutlass-supreme-1971/</guid><description>&lt;p&gt;One more for &lt;a href="https://streetcorsamods.github.io/assetto-corsa/"&gt;AC Mods&lt;/a&gt;: the&#10;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/oldsmobile-cutlass-supreme-holiday-sedan-1971/"&gt;Oldsmobile Cutlass Supreme Holiday Sedan 1971&lt;/a&gt;,&#10;for Assetto Corsa on its own. No Street Corsa needed.&lt;/p&gt;&#10;&lt;figure class="shot"&gt;&#10; &lt;a href="https://streetcorsamods.github.io/images/assetto-corsa/oldsmobile-cutlass-supreme-holiday-sedan-1971/matador-red.jpg" data-lb target="_blank" rel="noopener"&gt;&lt;img src="https://streetcorsamods.github.io/images/assetto-corsa/oldsmobile-cutlass-supreme-holiday-sedan-1971/matador-red.jpg" alt="The 1971 Oldsmobile Cutlass Supreme Holiday Sedan in Matador Red" loading="lazy" decoding="async" width="1600" height="900"&gt;&lt;/a&gt;&lt;figcaption&gt;The 1971 Oldsmobile Cutlass Supreme Holiday Sedan in Matador Red&lt;/figcaption&gt;&#10;&lt;/figure&gt;&lt;p&gt;It&amp;rsquo;s the four-door hardtop with the standard Rocket 350 four-barrel: 260 hp, the Turbo Hydra-matic and the 2.56 axle,&#10;with the physics written from Oldsmobile&amp;rsquo;s 1971 dealer specifications book and an engine sound made in engine-sim from&#10;the Oldsmobile V8. The interior is all new, built from photos of real cars, down to the walnut-grain cluster with its&#10;three round gauges. It has sixteen skins, the model&amp;rsquo;s blue and the fifteen 1971 Oldsmobile intermediate colours,&#10;numbered as Oldsmobile numbered them, and each one comes with the interior trim the factory recommended for it.&lt;/p&gt;</description></item><item><title>A seventh car for Assetto Corsa: the 1960 Impala</title><link>https://streetcorsamods.github.io/news/2026-11-13-impala-1960/</link><pubDate>Fri, 13 Nov 2026 23:45:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-13-impala-1960/</guid><description>&lt;p&gt;One more for &lt;a href="https://streetcorsamods.github.io/assetto-corsa/"&gt;AC Mods&lt;/a&gt;: the &lt;a href="https://streetcorsamods.github.io/assetto-corsa/chevrolet-impala-sedan-1960/"&gt;Chevrolet Impala Sedan 1960&lt;/a&gt;,&#10;for Assetto Corsa on its own. No Street Corsa needed.&lt;/p&gt;&#10;&lt;figure class="shot"&gt;&#10; &lt;a href="https://streetcorsamods.github.io/images/assetto-corsa/chevrolet-impala-sedan-1960/roman-red.jpg" data-lb target="_blank" rel="noopener"&gt;&lt;img src="https://streetcorsamods.github.io/images/assetto-corsa/chevrolet-impala-sedan-1960/roman-red.jpg" alt="The 1960 Chevrolet Impala in Roman Red" loading="lazy" decoding="async" width="1600" height="900"&gt;&lt;/a&gt;&lt;figcaption&gt;The 1960 Chevrolet Impala in Roman Red&lt;/figcaption&gt;&#10;&lt;/figure&gt;&lt;p&gt;It&amp;rsquo;s the four-door sedan with the optional 348 Turbo-Thrust V8: a Carter four-barrel, 250 hp, the two-speed&#10;Powerglide, the X-frame and 7.50-14 whitewalls, with the physics written from the 1960 factory figures and an engine&#10;sound made in engine-sim from the W engine. It has twenty-four skins, the fourteen 1960 Chevrolet colours and the ten&#10;factory two-tones, numbered as Chevrolet numbered them. Each one comes with an Impala houndstooth interior in its own&#10;trim.&lt;/p&gt;</description></item><item><title>Six classic cars for Assetto Corsa</title><link>https://streetcorsamods.github.io/news/2026-11-13-six-ac-cars/</link><pubDate>Fri, 13 Nov 2026 23:30:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-13-six-ac-cars/</guid><description>&lt;p&gt;We&amp;rsquo;ve released six cars for &lt;strong&gt;Assetto Corsa itself&lt;/strong&gt;. They don&amp;rsquo;t need Street Corsa: drag the zip onto Content Manager&#10;and drive. They have a page of their own on the site, &lt;a href="https://streetcorsamods.github.io/assetto-corsa/"&gt;AC Mods&lt;/a&gt;, apart from the game&amp;rsquo;s downloads.&lt;/p&gt;&#10;&lt;figure class="shot"&gt;&#10; &lt;a href="https://streetcorsamods.github.io/images/assetto-corsa/buick-riviera-1963/marlin-blue.jpg" data-lb target="_blank" rel="noopener"&gt;&lt;img src="https://streetcorsamods.github.io/images/assetto-corsa/buick-riviera-1963/marlin-blue.jpg" alt="The 1963 Buick Riviera in Marlin Blue" loading="lazy" decoding="async" width="1600" height="900"&gt;&lt;/a&gt;&lt;figcaption&gt;The 1963 Buick Riviera in Marlin Blue&lt;/figcaption&gt;&#10;&lt;/figure&gt;&lt;ul&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/ford-v8-pickup-1932/"&gt;Ford V8 Pickup 1932&lt;/a&gt;: the closed-cab pickup with the 221 flathead V8, wire&#10;wheels and an ahooga horn.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/chevrolet-master-deluxe-1937/"&gt;Chevrolet Master DeLuxe Coupe 1937&lt;/a&gt;: the business coupe with the Blue&#10;Flame six and Knee-Action front end.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/buick-skylark-1953/"&gt;Buick Roadmaster Skylark 1953&lt;/a&gt;: the 50th-anniversary convertible, 1,690 built,&#10;on Kelsey-Hayes wire wheels.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/buick-roadmaster-1957/"&gt;Buick Roadmaster 1957&lt;/a&gt;: the Riviera hardtop with the 364 Nailhead and the&#10;horizontal speedometer.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/buick-riviera-1963/"&gt;Buick Riviera 1963&lt;/a&gt;: the first-year Riviera, 401 Nailhead and walnut console.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/assetto-corsa/plymouth-satellite-sebring-1971/"&gt;Plymouth Satellite Sebring 1971&lt;/a&gt;: the hardtop with the 383&#10;four-barrel and TorqueFlite.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Each one has its physics written from the factory figures, an engine sound made in engine-sim from its own engine,&#10;working gauges, and the colours it came in, named as the maker named them: 71 skins between the six. Custom Shaders&#10;Patch is recommended.&lt;/p&gt;</description></item><item><title>Street Corsa 0.1.4</title><link>https://streetcorsamods.github.io/news/2026-11-12-0-1-4/</link><pubDate>Thu, 12 Nov 2026 02:30:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-12-0-1-4/</guid><description>&lt;p&gt;Street Corsa &lt;strong&gt;0.1.4&lt;/strong&gt; is out, with &lt;strong&gt;Street Rod 0.4.0&lt;/strong&gt;. Get them on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page; the game&#10;installs over any earlier version and your saves carry over.&lt;/p&gt;&#10;&lt;figure class="shot"&gt;&#10; &lt;a href="https://streetcorsamods.github.io/images/mods/street-rod-shops/paint-booth.jpg" data-lb target="_blank" rel="noopener"&gt;&lt;img src="https://streetcorsamods.github.io/images/mods/street-rod-shops/paint-booth.jpg" alt="The painter at work in Street Rod’s paint booth" loading="lazy" decoding="async" width="1600" height="900"&gt;&lt;/a&gt;&lt;figcaption&gt;The painter at work in Street Rod&amp;#39;s paint booth&lt;/figcaption&gt;&#10;&lt;/figure&gt;&lt;p&gt;Street Rod&amp;rsquo;s places are mods of their own now, each with its own version:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/mods/street-rod-garage/"&gt;The garage&lt;/a&gt;: the workshop the game is played from, and everything standing in it.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/mods/street-rod-gas-station/"&gt;The gas station&lt;/a&gt;: Crossroads Gas and its attendant.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/mods/street-rod-shops/"&gt;The shops&lt;/a&gt;: the paint booth, the part and machine shops, and the warehouse.&lt;/li&gt;&#10;&lt;li&gt;&lt;a href="https://streetcorsamods.github.io/mods/street-rod-main-street/"&gt;Main Street&lt;/a&gt;: the street the racers meet on, its diners and the kit it&amp;rsquo;s laid out with.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;They all come inside Street Rod&amp;rsquo;s download: to update, install the new Street Rod zip from the main screen,&#10;&lt;strong&gt;Mod Manager → Install mods&lt;/strong&gt;, and it puts the setting and its four places in.&lt;/p&gt;</description></item><item><title>Street Corsa 0.1.3</title><link>https://streetcorsamods.github.io/news/2026-11-11-0-1-3/</link><pubDate>Wed, 11 Nov 2026 02:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-11-0-1-3/</guid><description>&lt;p&gt;Street Corsa &lt;strong&gt;0.1.3&lt;/strong&gt; is out. Get it on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page; it installs over any earlier version.&lt;/p&gt;&#10;&lt;figure class="shot"&gt;&#10; &lt;a href="https://streetcorsamods.github.io/images/mods/street-rod/engine-stand.jpg" data-lb target="_blank" rel="noopener"&gt;&lt;img src="https://streetcorsamods.github.io/images/mods/street-rod/engine-stand.jpg" alt="A Chevy 283 on the stand, the right way round" loading="lazy" decoding="async" width="1600" height="900"&gt;&lt;/a&gt;&lt;figcaption&gt;A Chevy 283 on the stand, the right way round&lt;/figcaption&gt;&#10;&lt;/figure&gt;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Every engine the right way round.&lt;/strong&gt; The twelve engine packs are fixed (see&#10;&lt;a href="https://streetcorsamods.github.io/news/2026-11-11-engines-right-way-round/"&gt;the news&lt;/a&gt;), and the pictures on this site are shot again.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Street Rod 0.1.1.&lt;/strong&gt; The carburettors, air cleaners and blower that fit any engine are the right way round too.&#10;Every rim and tyre has a model again, and two wheels that faced the wrong way are fixed.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Lamps cast shadows indoors.&lt;/strong&gt; The garage, the shops, the car lot and the paint booth are lit by their lamps, so&#10;cars and props stand on the floor, day and night.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Smoother moving scenes.&lt;/strong&gt; A car driving in, the lift, the engine hoist and a revving engine cost less to draw.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Your car comes home after a race.&lt;/strong&gt; Whenever it can still run, it drives into the garage. A car that won&amp;rsquo;t run is&#10;towed home.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;The garage&amp;rsquo;s wheels and springs.&lt;/strong&gt; A tyre you take off is gone from the car, and a bare rim shows and can be picked.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;To update a setting or an engine pack, install the new zip from the main screen: &lt;strong&gt;Mod Manager → Install mods&lt;/strong&gt;.&#10;Everything that changed is in the &lt;a href="https://streetcorsamods.github.io/about/changelog/"&gt;changelog&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>Every engine the right way round</title><link>https://streetcorsamods.github.io/news/2026-11-11-engines-right-way-round/</link><pubDate>Wed, 11 Nov 2026 00:30:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-11-engines-right-way-round/</guid><description>&lt;p&gt;Putting the L79 next to &lt;a href="https://grabcad.com/doug.broast-1" target="_blank" rel="noopener"&gt;Doug Broast&lt;/a&gt;&amp;rsquo;s own renders of his&#10;&lt;a href="https://grabcad.com/library/l79-chevrolet-small-block-complete-engine-components-1" target="_blank" rel="noopener"&gt;model&lt;/a&gt; showed something wrong: our&#10;engine was its mirror image. The starter and the fuel pump were on the driver&amp;rsquo;s side, and the oil filter and the&#10;generator were on the passenger&amp;rsquo;s.&lt;/p&gt;&#10;&lt;p&gt;It wasn&amp;rsquo;t just the L79. Every engine pack was drawn the same way, so all of them came out mirrored. They are all fixed&#10;now: every part sits on the same side it does on the real engine.&lt;/p&gt;</description></item><item><title>Three more engine packs: Chevrolet big block, Ford FE and Y-block</title><link>https://streetcorsamods.github.io/news/2026-11-10-three-engine-packs/</link><pubDate>Tue, 10 Nov 2026 12:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-10-three-engine-packs/</guid><description>&lt;p&gt;Three more engine packs for &lt;strong&gt;Street Rod&lt;/strong&gt; are out. Grab them on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;&lt;a href="https://streetcorsamods.github.io/mods/chevrolet-big-block/"&gt;Chevrolet big block&lt;/a&gt;&lt;/strong&gt;: the Mark IV 396, 402, 427 and 454, from the L35 to the L71&#10;Tri-Power, the aluminium ZL1 and the LS6, and a blown 454 drag engine. The Camaros, Chevelles, Novas, El Caminos,&#10;Impalas and Corvettes that came with one get it.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;&lt;a href="https://streetcorsamods.github.io/mods/ford-fe/"&gt;Ford FE&lt;/a&gt;&lt;/strong&gt;: the 352, 390, 406, 427 and 428, from the Galaxie&amp;rsquo;s two-barrel to the Shelby GT500&amp;rsquo;s&#10;Cobra Jet, and the 427 on its Weber cross-ram, as in the GT40. For the Galaxies, the Fairlane GT, the Thunderbird,&#10;the Shelbys, the Cobra 427, the Mustang Mach 1 and the F-350.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;&lt;a href="https://streetcorsamods.github.io/mods/ford-y-block/"&gt;Ford Y-block&lt;/a&gt;&lt;/strong&gt;: the 239 to the Thunderbird 312 and the 1957 E-code dual quad, with a 312&#10;hot rod on a velocity stack at the speed shops. For the 1956 F-100.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Each one installs like the others: &lt;strong&gt;Mod Manager → Install mods&lt;/strong&gt;, pick the zip.&lt;/p&gt;</description></item><item><title>The Chevrolet small block is out</title><link>https://streetcorsamods.github.io/news/2026-11-09-chevrolet-small-block/</link><pubDate>Mon, 09 Nov 2026 22:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-09-chevrolet-small-block/</guid><description>&lt;p&gt;The &lt;strong&gt;Chevrolet small block&lt;/strong&gt; engine pack is on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page: eighteen builds, from the 1955 265&#10;to the 1970 LT-1, with the L79 and L76 327s, the Z/28 302, a T56 restomod and the detailed SBC 350.&lt;/p&gt;&#10;&lt;p&gt;It&amp;rsquo;s built on &lt;a href="https://grabcad.com/doug.broast-1" target="_blank" rel="noopener"&gt;Doug Broast&lt;/a&gt;&amp;rsquo;s &lt;a href="https://grabcad.com/library/l79-chevrolet-small-block-complete-engine-components-1" target="_blank" rel="noopener"&gt;L79 327&lt;/a&gt;, a CAD model of the whole engine down to the valvetrain, that Doug let us use in&#10;the game. Thanks, Doug! Every part comes off on the stand.&lt;/p&gt;</description></item><item><title>The engine packs are open to modders</title><link>https://streetcorsamods.github.io/news/2026-11-04-modders/</link><pubDate>Wed, 04 Nov 2026 18:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-04-modders/</guid><description>&lt;p&gt;The engine packs were made to be built on, and now you can. Their files are on SourceForge, in the&#10;&lt;a href="https://sourceforge.net/p/streetcorsa-mods/" target="_blank" rel="noopener"&gt;Street Corsa Mods&lt;/a&gt; project, one repository per pack:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Buick V8&lt;/strong&gt;, &lt;strong&gt;Cadillac V8&lt;/strong&gt;, &lt;strong&gt;Chevrolet W&lt;/strong&gt;, &lt;strong&gt;Ford 385&lt;/strong&gt;, &lt;strong&gt;Ford Cleveland&lt;/strong&gt;, &lt;strong&gt;Ford Falcon six&lt;/strong&gt;,&#10;&lt;strong&gt;Lincoln-Mercury V8&lt;/strong&gt;, &lt;strong&gt;Oldsmobile V8&lt;/strong&gt; and &lt;strong&gt;Pontiac V8&lt;/strong&gt;&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Anyone can download them and look inside. If you&amp;rsquo;d like to make one better (a more detailed block, a missing intake),&#10;ask to join with a &lt;a href="https://sourceforge.net/p/streetcorsa-mods/tickets/" target="_blank" rel="noopener"&gt;ticket&lt;/a&gt;: you get your own&#10;branch to work on, and what&amp;rsquo;s merged goes out in the pack&amp;rsquo;s next release, with your name in its credits.&lt;/p&gt;</description></item><item><title>Street Corsa 0.1.2</title><link>https://streetcorsamods.github.io/news/2026-11-04-0-1-2/</link><pubDate>Wed, 04 Nov 2026 01:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-04-0-1-2/</guid><description>&lt;p&gt;Street Corsa &lt;strong&gt;0.1.2&lt;/strong&gt; is out. Get it on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page; it installs over 0.1.1 or 0.1.0.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;A new racer window at the diner.&lt;/strong&gt; The race, the matchup and the stakes side by side, and the track picked from&#10;cards with pictures.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;A rival&amp;rsquo;s reputation tells you more:&lt;/strong&gt; what their standing means and how they stack up against you.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;The race result card in Assetto Corsa says what was at stake&lt;/strong&gt;, pink slips included, and is easier to read.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;New Assetto Corsa cars show up in your next game&lt;/strong&gt; without restarting Street Corsa.&lt;/li&gt;&#10;&lt;li&gt;Settings in two columns, one Save button, and the credits on a screen of their own.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The settings and engine packs are the same as before. Everything that changed is in the &lt;a href="https://streetcorsamods.github.io/about/changelog/"&gt;changelog&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>Street Corsa 0.1.1</title><link>https://streetcorsamods.github.io/news/2026-11-02-0-1-1/</link><pubDate>Mon, 02 Nov 2026 16:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-02-0-1-1/</guid><description>&lt;p&gt;Street Corsa &lt;strong&gt;0.1.1&lt;/strong&gt; is out. Get it on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page; it installs over 0.1.0.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Uninstall asks about your saves, settings and mods.&lt;/strong&gt; Keep them for the next install, or remove them with the game.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Mods installed with the Mod Manager play in your next game&lt;/strong&gt;, without restarting Street Corsa.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;New mods show up in an old save at once.&lt;/strong&gt; Shops, junkyards, car lots and the paper restock when you load it.&#10;Your own cars stay as they are.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The settings and engine packs are the same as before. Everything that changed is in the &lt;a href="https://streetcorsamods.github.io/about/changelog/"&gt;changelog&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>Nine engine packs for Street Rod</title><link>https://streetcorsamods.github.io/news/2026-11-02-engine-packs/</link><pubDate>Mon, 02 Nov 2026 12:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-02-engine-packs/</guid><description>&lt;p&gt;The first engine packs are out, for the &lt;strong&gt;Street Rod&lt;/strong&gt; setting. Grab them on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page.&lt;/p&gt;&#10;&lt;p&gt;With a pack installed, the cars that came with its engines get them, part by part: take the engine apart on the stand,&#10;swap the cam, the carbs, the heads, and put it back together.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Buick V8&lt;/strong&gt;: the Nailhead 364 to 425 and the 400 to 455 big block&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Cadillac V8&lt;/strong&gt;: 331 to 500&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Chevrolet W&lt;/strong&gt;: 348, 409 and the 427 Z11&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Ford 385&lt;/strong&gt;: 429, 460 and the Boss 429&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Ford Cleveland&lt;/strong&gt;: 351C, 351M and 400&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Ford Falcon six&lt;/strong&gt;: the Argentine Falcon&amp;rsquo;s 188 and 221&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Lincoln-Mercury V8&lt;/strong&gt;: the Lincoln Y-block and the MEL&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Oldsmobile V8&lt;/strong&gt;: 400 and 455&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Pontiac V8&lt;/strong&gt;: 389, 400 and 455&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Each one installs like a setting: &lt;strong&gt;Mod Manager → Install mods&lt;/strong&gt;, pick the zip.&lt;/p&gt;</description></item><item><title>Street Corsa 0.1.0: early access</title><link>https://streetcorsamods.github.io/news/2026-11-02-early-access/</link><pubDate>Mon, 02 Nov 2026 00:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-02-early-access/</guid><description>&lt;p&gt;Street Corsa 0.1.0 is out. Grab it on the &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; page.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;It is early access.&lt;/strong&gt; The game plays from New Game to the last race, but it is a first version, with work ahead.&#10;Expect rough edges, and saves may not carry over to later versions.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;What&amp;rsquo;s in:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The game: the garage, the races in Assetto Corsa, the Mod Manager&lt;/li&gt;&#10;&lt;li&gt;Two settings: &lt;strong&gt;Street Rod&lt;/strong&gt; (Los Angeles, 1970) and &lt;strong&gt;Touge Nights&lt;/strong&gt; (Gunma, 2002)&lt;/li&gt;&#10;&lt;li&gt;The &lt;strong&gt;Bush DAC10 radio&lt;/strong&gt; add-on for the garage&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;What&amp;rsquo;s ahead:&lt;/strong&gt;&lt;/p&gt;</description></item><item><title>Welcome to Street Corsa</title><link>https://streetcorsamods.github.io/news/2026-11-01-welcome/</link><pubDate>Sun, 01 Nov 2026 00:00:00 +0000</pubDate><guid>https://streetcorsamods.github.io/news/2026-11-01-welcome/</guid><description>&lt;p&gt;This is Street Corsa&amp;rsquo;s new home. News, downloads and tutorials live here.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;What&amp;rsquo;s ready:&lt;/strong&gt;&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The game, with its garage, races and Mod Manager&lt;/li&gt;&#10;&lt;li&gt;Two settings: &lt;strong&gt;Street Rod&lt;/strong&gt; (Los Angeles, 1970) and &lt;strong&gt;Touge Nights&lt;/strong&gt; (Gunma, 2002)&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;&lt;strong&gt;What&amp;rsquo;s next:&lt;/strong&gt; the first release, version 0.1.0. The &lt;a href="https://streetcorsamods.github.io/downloads/"&gt;downloads&lt;/a&gt; light up when it is out.&lt;/p&gt;&#10;&lt;p&gt;The game is free and open source. The code is on &lt;a href="https://github.com/streetcorsamods/street-corsa" target="_blank" rel="noopener"&gt;GitHub&lt;/a&gt;.&lt;/p&gt;</description></item></channel></rss>