Street Rod Main Street
The street the racers meet on: Main Street and its diners, and the street kit it is laid out with.
Street Rod’s Main Street: the street where the racers meet, in front of the diner, and cruise looking for a race. Low shops along both sides, ranch houses down the cross street, palms, street lights, signals and signs, cars parked at the curbs. It comes with the street kit it’s laid out with: 86 pieces, from the shops and the houses to the parking meters, and every save lays the street out its own way. The street’s air and the diners’ come with it.
With Street Rod
It’s Street Rod’s own street, and it plays in Street Rod only. Since Street Rod 0.4.0 it’s a mod of its own, and it comes inside Street Rod’s download: installing Street Rod installs it too.
The four diners (the Main Street Diner, the Hi-Way Grill, the Surfside Coffee Shop and the Starlite) stay Street Rod’s: who’s a regular where, and what’s at stake, is the career’s. Each one dresses this street its own way, with pieces of this kit.
Your own street
A mod of your own that plays in Street Rod ("settings": ["streetrod"]) can add pieces to the kit (streetkit/<piece>/)
or a street of its own (streets/<street>/). The files are on
SourceForge: start from them. New to modding? The
modding guide starts at the beginning.
The street is made in part from free models: Quaternius’ Downtown City MegaKit (CC0), and the diner, the shops, the
palms, the lights, the signs and the parked cars from Sketchfab (CC BY 4.0). Each one is named in the credits beside,
with what was changed in CREDITS.txt in the street’s folder, and in the game’s Settings. The skies, trees and flowers
are Poly Haven (CC0).
Pictures
On Main Street, drawn by the game.

